Software design process

What is Software Design Process ?

Software design process is a process to user requirements after analysis in suitable form so that a programmer can write coding or implements it.

Software design process is an important stage in SDLC (Software development life cycle ) model.

Each SDLC model is having a software design process.

Some of the SDLC models where software design process exist :

1) Waterfall model
2) Prototype model
3) Spiral model, etc

What are Software Design Concepts ?

1) Abstraction :

2) Refinements :

3) Modularity :

4) Control Hierarchy :

5) Software Architecture :

6) Data Structure :

7) Structural Partitioning :

8) Software Procedure :

9) Information Hiding :

What are Software Design Principles ?

According to Grady Booch, software design principles are PHAME (Principle of Hierarchy, Abstraction, Modularization, Encapsulation).

1) Hierarchy :

2) Abstraction :

3) Modularization :

4) Encaptulation :

What is Software Modeling ?

In Software engineering Software Modeling is an artificial language which is used to represent a system or component of a system in structure language form. The structure is a consistent set of rules.
A software modelling language can be graphical or textual based on the developer requirements.

Some examples of software modelling language are :

1) UML : Unified Modelling Language, is general modelling language used to describe a software both structurally and behaviourally. It uses graphics and text notations.

2) SysML : System Modelling Language, is a general purpose language for system engineering.

3) Flow Chart : It is a schematic representation of step by step procedure or an algorithm.

4) BPMN : Business Process Modelling Notation, is used for process modelling.

More topics from Software Engineering to read
Software Engineering covered following topics in Software Engineering.
Python Programming ↓ 👆
Java Programming ↓ 👆
JAVA covered following topics in these notes.
JAVA Programs
Principles of Programming Languages ↓ 👆
Principles of Programming Languages covered following topics in these notes.

Previous years solved papers:
A list of Video lectures References:
  1. Sebesta,”Concept of programming Language”, Pearson Edu 
  2. Louden, “Programming Languages: Principles & Practices” , Cengage Learning 
  3. Tucker, “Programming Languages: Principles and paradigms “, Tata McGraw –Hill. 
  4. E Horowitz, "Programming Languages", 2nd Edition, Addison Wesley

    Computer Organization and Architecture ↓ 👆

    Computer Organization and Architecture covered following topics in these notes.

    1. Structure of desktop computers
    2. Logic gates
    3. Register organization
    4. Bus structure
    5. Addressing modes
    6. Register transfer language
    7. Direct mapping numericals
    8. Register in Assembly Language Programming
    9. Arrays in Assembly Language Programming


    1. William stalling ,“Computer Architecture and Organization” PHI
    2. Morris Mano , “Computer System Organization ”PHI

    Computer Network ↓ 👆
    Computer Network covered following topics in these notes.
    1. Data Link Layer
    2. Framing
    3. Byte count framing method
    4. Flag bytes with byte stuffing framing method
    5. Flag bits with bit stuffing framing method
    6. Physical layer coding violations framing method
    7. Error control in data link layer
    8. Stop and Wait scheme
    9. Sliding Window Protocol
    10. One bit sliding window protocol
    11. A protocol Using Go-Back-N
    12. Selective repeat protocol
    13. Application layer
    1. Andrew S. Tanenbaum, David J. Wetherall, “Computer Networks” Pearson Education.
    2. Douglas E Comer, “Internetworking with TCP/IP Principles, Protocols, And Architecture",Pearson Education
    3. KavehPahlavan, Prashant Krishnamurthy, “Networking Fundamentals”, Wiley Publication.
    4. Ying-Dar Lin, Ren-Hung Hwang, Fred Baker, “Computer Networks: An Open Source Approach”, McGraw Hill.